Orcish Overseer
The strongest of the orc workers have had to prove themselves with their abilities to both lead and fend off challengers. Even the Orcish Warriors and Grunts grudgingly admit their value and will fall in line when circumstances of battle call for it.
Information
| Advances from: | Orcish Foreman |
| Advances to: | |
| Cost: | 35 |
| HP: | 72 |
| Movement: | 5 |
| XP: | 120 |
| Level: | 3 |
| Alignment: | chaotic |
| ID | Orcish Overseer |
| Abilities: | leadership |
Attacks (damage - count)
![]() | axe melee | 13 - 3 blade | |
![]() | blade melee | 10 - 3 blade | backstab |
Resistances
![]() |
blade | 20% | ![]() |
pierce | 30% | |
|---|---|---|---|---|---|---|
![]() |
impact | 30% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 20% |
Terrain
| Movement Cost | |||
|---|---|---|---|
| Terrain | Defense | ||
![]() |
Castle | 1 | 70% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 2 | 20% |
![]() |
Hills | 1 | 50% |
![]() |
Mountains | 2 | 60% |
![]() |
Mushroom Grove | 3 | 40% |
![]() |
Sand | 2 | 30% |
![]() |
Shallow Water | 3 | 20% |
![]() |
Swamp | 3 | 30% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 70% |






















